Operated by JI MEI CULTURAL COMMUNICATION LIMITED —Registered office: Rm A8, Unit A, 5/F ·Tak Wing Industrial Building ·3 Tsun Wen Road ·Tuen Mun ·Hong Kong
A burned-out office worker drowning in overtime, dead-end routines, and quiet regret, he suddenly wakes up in the body of a seventeen-year-old boy named Ras… in a completely different world.
A world of elves, orcs, dwarves, beastmen, magic, and monsters.
At first, survival is all he can think about. He has no family, no education records, and no idea why he was brought here. But while struggling to adapt, Ras discovers something unexpected:
This world has computers.
Crude eight-bit machines powered partly by magic, primitive programming languages, and a gaming industry still in its infancy.
To everyone else, they’re cutting-edge technology.
To Ras, they’re opportunity.
Armed with memories from Earth and the knowledge of decades of future game development, Ras begins secretly recreating legendary games from another world. What starts with a simple puzzle game soon turns into explosive success, pulling him into the rapidly growing world of software, technology, and entertainment.
But this world is not as peaceful as it seems.
Behind its modern cities lie racial tensions, political rivalries, magical weapons powerful enough to erase nations, and mysteries surrounding the body Ras now inhabits.
And the deeper he climbs into the industry, the more attention he attracts.
In a world where magic and technology evolve side by side, can a failed office worker from Earth become the godfather of a gaming revolution?
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