Chapter 47
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Translator: Silver Dragon
Chapter: 47
Chapter Title: Escort Ship Selection (2)
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Summarizing the Pros and Cons of Each Escort Ship
A ship made for ultimate penny-pinchers.
Recommended for folks who want to skimp as much as possible on escort ships and blow their savings on destroyers later.
But honestly, almost nobody picks this one.
Why ride this garbage and stress yourself out when you could just spend a little more and sail stress-free?
Not recommended unless you're a die-hard bargain hunter who has zero plans for fleet battles.
A realistic pick for the budget-conscious crowd.
Want to save money but not totally sacrifice performance?
Then the armored escort ship is perfect for you.
Maintenance costs more than the basic model, but the ship itself is so damn tough that you won't actually spend as much as you'd think.
The downside? All that armor makes it slower than the basic one, so lots of people find it frustratingly sluggish.
That's why it's not super popular unless you're pinching every penny.
The people's escort ship.
Thanks to its stellar anti-air capabilities, it's the most popular choice by far.
A true jack-of-all-trades that shines in most fleet battles.
It offers solid defense against most weapons, and its escort ship speed boosts its already high survivability even further.
Fantasy world newbies think of it like a shieldbearer, but it's more like a mounted archer.
If you're not sure, just buy this one and sleep easy.
The escort ship for pros.
Second most popular after the anti-air model.
Its blazing speed gives it top-tier evasion, and if you handle it right, you can dodge every enemy shot while pounding them unilaterally.
Plus, it edges out the anti-air ship in versatility for recon, patrol, and ambushes.
But the operation difficulty is sky-high, so picking it just for the perks often leads to regret.
All-in on firepower escort ship.
Not mainstream, but it has a sneaky solid demand.
Packs the second-strongest punch after the large escort ship, and it handles enemy missiles and fighters decently too.
The killer flaw? Missiles are consumables, so after one battle, your maintenance bill goes insane.
Still, better value than a large escort ship, so recommended for aggressive players.
The poster child for big spenders.
The moment you buy it, the Galrums hit you with "Sigh, with that money, fuck..."
It's destroyer-sized, so combat power is top-notch.
True all-rounder with anti-air, anti-ship, and armor.
But its massive size forces you to slap on the notoriously pricey "Jenics 20KT-class Engine."
Base maintenance is brutal already, and swapping to that engine makes it even worse than advertised.
Sounds all cons, but once you have it, you win most fleet battles.
Great for those who want zero stress and don't mind the cash burn.
Personally recommend the anti-air escort ship.
Nothing's beaten its cost-performance from back then to now.
True... Even I, who loves aggressive play, went with anti-air for escort tech.
If you've got the skills, high-speed is strictly better than anti-air.
High-speed escort ship trait: OP when others use it, trash when I do.
lololol this is hilarious
Aaah... PTSD kicking in...
After reading the post, I fell deep into thought.
Which ship should I pick?
As expected, the comments showed anti-air and high-speed escort ships as the clear favorites.
They had a lot in common.
Both had solid performance and the same maintenance costs.
That was why most Galrums recommended one of those two.
Not everyone agreed, of course.
A few outliers pushed other options.
Sheesh, tsk tsk...! What a bunch of cowards. How can a man talk about anti-air or evasion like some little girl?
A nobleman should face the enemy head-on like a true knight, no?
Newbie!!! Join our armor squad!
Finally, some sense out of you for once.
Yeah yeah, any honorable knight would be drawn to armored ships.
The Galrums pushing armored escort ships seemed to hail from fantasy worlds.
From the lingo, probably knights straight out of one.
Honestly, armored didn't appeal to me much.
It didn't fit my style.
If I was picking for head-on clashes, large or missile escort ships felt better.
Sorry, armored just doesn't feel right.
Thankfully, the armor squad bros let it slide coolly, like they saw it coming.
It's a shame you don't grasp the armored ship's knightly spirit yet...
When you go for cruisers, seriously consider the armored cruiser tech path.
Hoping one day you'll awaken to the armored ship's knightly way. Farewell for now.
Right after, a new group jumped in: the firepower fanatics.
More firepower!!! Missiles have the answer!!!
Mobility? Just laser bullet hell 'em to death.
Anti-air? Useless against overwhelming firepower.
Remember: enough guns and missiles can kill even dead Xenos again.
What kinda bullshit is this lololol
The firepower squad worshipped raw power and missiles.
They kinda reminded me of my own people in that way.
Overwhelming firepower!!! That's the only path to survival!
Guns are the god of the battlefield, missiles his apostles.
Pick the missile escort ship, newbie!!! Crush 'em with overwhelming firepower!!!
Truth be told, it was tempting.
Hadn't my nation survived on firepower alone?
I knew better than anyone how devastating overwhelming force could be.
Especially the concept of smashing foes with sheer power.
Missile escort ship seems solid, what do you guys think?
But the second I posted...
The ship nerds came swarming like I'd uttered heresy.
What kinda nightmare talk is that, newbie...?
Fuck, with missile escort ship money I'd save up and jump straight to destroyer tech.
Fr real lol. Fire one salvo, get the bill, and suddenly you're wide awake?
Maintenance isn't that bad though? 180M is barely more than anti-air.
Heads up: missile purchase is separate, sucker! Maintenance excludes ammo costs.
Wait, ammo isn't in maintenance?
Yup. That's why the big spender sighs. If you want firepower highs, large escort is way less headache.
I'd thought missile escort was decent at first.
But damn, it costs way more than I figured.
The more I learned, the more I muttered stuff like "With that money, fuck, I'd get a large escort ship."
The firepower nuts had sparked a craving for power...
But not for the missile ship—it shifted elsewhere.
Newbie...
With missile escort money, add a bit more and get a large one instead.
Wanna check out big, beautiful ships together?
You've got cash overflowing from last time I paid you big. Spend it on this.
Truth be told, large escort had caught my eye too.
Money wasn't an issue after that big score.
Above all, overwhelming with sheer class size hit just right.
Honestly tempted by large, but worried it'll cost too much...
Gold doesn't matter. Squeeze it from Xenos. Points are what count—they're only from Anomaly hunts.
Wait, aren't you taking looting way too casually? lolol
Her logic was simple.
Other Galrums fixated on gold costs.
But the real key was points.
Gold you could farm lots of ways.
Extort like Ragna, trade like Laniakea.
Ship points? Anomalies only.
If I had it right, gold was game money.
Points were the premium cash shop stuff.
So ignore gold, newbie. Pick what you want.
Ragna nailed that point.
It made total sense.
Still, I don't have steady gold income yet. What if I run dry running the ship?
Don't sweat it. From what I've seen, you won't run out.
Need more? I'll spot you. So buy what you want, newbie.
Even footing the bill?
The other Galrums couldn't hide their shock.
???? Covering costs too?
Wtf give me some too
I'm broke too, why no support for me
You're not cute.
You coward. Bribing with cash handouts? Lame.
Fight fair. No cheap ultimate moves.
Jealous? Cash handout yourself.
Fuck!!! This is why you don't hang with knightless peasants.
I couldn't help but be stunned.
Funding me outright?
At this point, the choice was obvious.
Alright, trusting Ragna alone—going large escort ship.
Ship Selected: Large Escort Ship
Purchase this ship?
※ Warning! Decision is final—no cancellations.
I hit the buy button for the large escort ship.
Light flooded my surroundings, blinding me.
Next thing I knew, I was opening my eyes on a much bigger bridge.
I snapped a pic right away and uploaded it to the gallery.
The Galrums flooded the comments with congrats.
Amid them, one caught my eye.
Phew, was sweating you'd pick something else.
Newbie, know what?
What?
That bit about solo-running a large escort? Total lie.
A goody-two-shoes like you can't loot planets. You'd rely on Anomalies alone, and that won't cover large escort costs.
??? Then why lie?
A brief silence followed.
Then Ragna posted.
Gonna have to stay on big sis's good side for allowance now, right?
The moment I read it...
I realized I'd fallen right into the trap.