Gangster Necromancer's Disciple
Mu-hyuk knocked on the door of the house where Master Valsian lived.
"It's me."
Unlike before, the door opened immediately.
"Already here?"
Already?
He felt a surge of irritation at the word but held his patience.
"Heh, come in for now."
"Yes."
He stepped inside and took a seat. The old man looked at Mu-hyuk and cut straight to the point.
"So, you took down the orc with summons alone, right?"
"Yes."
"You really just commanded them?"
"Of course..."
A sudden doubt crept in.
How would he know if I only commanded or not?
Does the system just handle it automatically?
"Look at me."
Their eyes met in an instant.
Mu-hyuk felt something draining away.
"Ho, you really pulled it off."
Master Valsian nodded as if he'd seen something for himself.
At the same time, a message appeared.
Quest 'Path of the Gangster Necromancer' cleared.
Then Master Valsian pulled out a document.
"Before I give you this."
"Yes?"
"How was facing the orc great warrior?"
Why ask that?
Mu-hyuk answered nonchalantly.
"It was just tough."
"Keh, the path ahead for you will be even harder than that. You'll face monsters stronger than orc great warriors. And commanding a few summons was already pushing it—now multiples? Hundreds, maybe? You think you can handle it?"
Mu-hyuk fell silent.
Hundreds.
He knew the number, but hearing it from Master Valsian made it feel utterly different—heavy.
But he'd already chosen this path. No regrets.
Only then did he realize why Valsian had made him hunt the orc great warrior.
To give him even a glimpse, from a commander's view, of what leading many entailed.
"I'm confident."
Master Valsian grinned.
"Heh, good. Today's experience will help you greatly."
Finally, he handed over the document.
"Take it."
The moment Mu-hyuk received it, a bizarre energy exploded from the document.
The power swirled in the air before slowly absorbing into his body.
A gasp escaped Mu-hyuk's lips.
"Ah..."
The moment he'd longed for had come true.
It was hard to bear.
This thrill.
This joy.
"It's not over."
But before he could savor it, Master Valsian's action chilled his heart.
The old man's hand touched his right chest.
"What...?"
A torrent of energy unlike the document's rushed in.
Brighter, deeper than before.
As it settled into his body:
Power of the Gangster Necromancer Lord has been bestowed.
Knowledge (+2) increased.
Wisdom (+2) increased.
Title 'Gangster Necromancer's Direct Disciple' acquired.
No time to check messages—Valsian's words came first.
"I've been waiting. For someone to succeed me. Now you must make the world know—in your own way."
What is this?
No, know what, exactly?
"That darkness exists."
And a new quest appeared.
Gathering Darkness
From ancient times, necromancers have operated in the shadows, enduring contempt and ridicule from white mages. The founder of the Gangster Necromancers, unable to bear it, stormed out and accidentally discovered darkness lurking among the white mages. Believing that exposing this darkness would drive out white magic and bring necromancers into the light, he delved into it—but its true nature remains unknown. As the direct disciple of a Gangster Necromancer, you are obligated to uncover this darkness and pave the way for necromancers to step into the light.
📍 Success: ?
📍 Failure: Loss of profession
📍 Judged later
Mu-hyuk's brow furrowed instinctively.
An unknown, obviously grueling quest at first glance.
Valsian's expression, carefree as if he'd shed a heavy burden, ignored Mu-hyuk's turmoil.
"Got it?"
"Yes?"
"Got it, you punk!"
"What?"
"Your duty!"
"Ah, yes..."
"Good. Now take this and get out."
The old man tossed a box from behind.
Mu-hyuk caught it.
"This is..."
"A gift. Now scram—I'm done with you. If you grow fast, we'll meet again soon."
He waved Mu-hyuk off dismissively.
Mu-hyuk found himself unceremoniously booted out.
*
Gangster Necromancer's Direct Disciple.
A title he'd never heard of.
Plus, beyond the title's effects, Knowledge and Wisdom each rose by 2 upon becoming the disciple.
New info beyond what he knew caused brief confusion.
He'd panicked at first, but now he welcomed it positively.
Truth be told, playing with foreknowledge of everything had grown a bit boring.
Back then, in his paralyzed life, Illusion was his only world.
From start to end.
He'd witnessed unimaginable growth firsthand—hard to describe.
Incredible.
Magic lit the skies, users faster than spells shredded foes.
One sword stroke burst dozens of players; a gesture launched hundreds of projectiles, blocked by monsters.
What about now?
Scarce proper sword users; mages stuck at basics.
Just the beginning—everything nascent.
He knew, but it frustrated him.
Like a modern man thrust into the Joseon era: no phone, no car, no conveniences.
That was Mu-hyuk's mood.
Thus, boredom had set in.
Now, a disciple title and a quest promising massive ripples.
How could he not be intrigued?
Perfect.
Thoughts sorted, he checked his changed status.
First, the title.
Flat boosts and recovery up!
Oooh!
Extremely satisfying.
Good. Now character info.
The status window appeared.
Much growth across the board.
Still lacking, of course.
Now skills.
├─ Skeleton Mastery Lv2 (0%) — Skeleton attack/defense +2%
├─ Skeleton Warrior Summon Lv2 (0%) — Summon 4 sword-proficient skeletons. Higher levels increase count & MP cost (2 MP/10s per).
├─ Skeleton Archer Summon Lv2 (0%) — Summon 2 bow-proficient skeletons. Higher levels increase count & MP cost (2 MP/10s per).
└─ Mental Link Lv1 (0%) — Command via thought. Higher levels enable complex orders. ★NEW★
└─ Field of Vision Lv1 (0%) — Grasp summons' positions/situations. Higher levels expand range/count. ★NEW★
Mental Link and Field of Vision.
The skills he'd awaited. Now commands without speaking, summon status without effort.
That's it? Six summons total at Warriors + Archers.
Easy growth to Lv5—numbers would explode soon.
Then the true Gangster Necro era begins.
Issue: MP consumption.
His MP: 1,170. Regen: 37/min.
Six summons: 12 MP/10s (72/min).
Net loss: 35/min even with regen.
10 min: -350 MP. 30 min: -1,050.
Full six lasts barely over 30 min.
Still, not bad.
Rest or dismiss some forcibly—no big MP shortage.
"Skeleton Warrior Summon. Skeleton Archer Summon."
Six skeletons appeared.
Different vibe from old bony ones.
Truly new beings.
That's why I skimped on Bone Assembly.
He checked their stats.
Very satisfying.
Gangster Necro adds 30% of his stats to summons (not 20%).
Hence these numbers.
Warriors: +5 HP per level up, +35 HP per Vitality.
Archers: +5 HP per level, +30 per Vitality.
With gear?
Swish.
He distributed old swords/shields to warriors, prepped bows to archers.
Now, boost stats.
Final check.
Warrior's Str/Agil/Vit alone matches a Lv23 user.
Lower HP, gear limits—roughly late Lv10 user level.
Six of them.
No small force. Overkill for current Mu-hyuk, really.
A Lv20 puppeteering six late Lv10s.
Irresistible joy surged.