Chapter 78
Chapter 78
Chapter 78 Seven Deadly Sins
Honestly speaking, the reward list was quite bewildering.
I had expected the first option to give me the corpse I caught since all other missions had been the same, but seeing ‘No Reward’ appear for option 2 was honestly something it would be strange not to be surprised by, wouldn't it?
Naturally, I thought elixirs or skills would come out.
Usually, if rewards came out like this, I would choose option 1 without asking or questioning, but the fact that it was none other than Baal who had presented this reward was important.
'Does Baal... have a reason to dislike me?'
Honestly speaking, it's not that there isn't one.
If you think about it, I'm a thief who stole and learned her techniques, and I even made equipment using her Avatar.
But thinking about Baal's reaction when I met her on the 2nd floor, she didn't seem particularly hostile toward me.
Rather, she showed a reaction closer to favor.
For her to present ‘No Reward’ like that, it was reasonable to think there was some reason for it.
Of course, it could just be that she was trying to play a prank.
'Honestly, even if it's a prank, it's worth accepting once.'
Because it's none other than Baal.
I've already received more than enough, so I could just let myself be fooled once.
Option 1's reward wasn't particularly attractive either.
I had already obtained Divine Blood by devouring the Avatars of the highest-grade gods in the tutorial, so even if I obtained potential from these guys, it would only raise my divine authority proficiency a bit.
And most importantly, the corpses of Thor and Heracles had been thoroughly destroyed in case they might regenerate, so they were in a state where I couldn't even eat them.
That was the reason that made me lean more toward option 2.
[Will you choose No Reward?]
[Yes / No.]
'This is right, isn't it? I trust you. Mama...'
I'm prepared to shed tears if she calls me ‘You fool, Yeong-min’ when I meet her on the 11th floor.
When I pressed yes, nothing really happened.
I'll be able to find out later what results this choice will bring.
Instead, a new message appeared.
[You have completed the Testing Floor Hell difficulty 10th floor trial for the first time.]
[Rewards are enhanced.]
[You have cleared 3 high-difficulty missions.]
[Rewards are greatly enhanced.]
[You are currently receiving a penalty.]
[Rewards are very greatly enhanced.]
[Rewards have reached the maximum level.]
[Rewards from floors 1, 2, 3, 4, 5, 6, 7, 8, 9 are stacked.]
[Beginning reward calculation.]
The reward enhancement condition must have been clearing all 3 missions with those of highest-grade gods or Demon Kings.
'Good thing. I was wondering what was up since there weren't any special entities or anything.'
So my judgment was right this time too.
It was the correct answer to choose reliable ones rather than choosing ambiguous Constellations.
And now there was no skipping of rewards.
It was calculating rewards immediately.
According to what I heard from Yoo So-eun, the first thing that comes in when receiving Tower rewards is stats.
[Reward stat calculation is complete.]
[All stats increase by 15.]
CRACK. CRUNCH.
In an instant, 90 total stats increased, greatly raising my overall abilities.
[All beings in Pantheon and Pandemonium are amazed by the Hell difficulty rewards.]
I know that for Low difficulty it's 10 total, Medium is 20, High is 30, Highest is 40, so probably Nightmare was 50 and Hell was 60, but with the 10-stack reward, it seems an additional 50% was added.
If someone who cleared Low difficulty starts at all stats 130 on the 11th floor, I'm starting at 210.
The Constellations had sufficient reason to be amazed.
-Remember. The Tower always gives appropriate rewards for trials.
Yoo So-eun's advice continues its winning streak today.
[Reward trait grade calculation is complete.]
[The most suitable Ex-grade trait for the player will be granted.]
'What? They're giving an Ex-grade trait?'
Even for Testing Floor Hell difficulty, I thought they'd moderately give 2-3 S-grade traits, but the 10-stack reward was just on a different scale from the start.
[You acquire the trait: Eternal Lord (Ex).]
THUMP. THUMP.
There wasn't a violent change in my body like when I obtained Primordial Blood.
But that didn't mean the change was small.
If the traits I'd obtained recently were simply ones that showed powerful strength, the trait I obtained this time was solidifying me from the inside.
Should I say I obtained something that would never change eternally?
Since there were things I couldn't understand from just simple feelings, I immediately checked the information.
[Eternal Lord (Ex): The trait of an absolute ruler who reigns over the flow of eternity, who reigns over all beings.
Obtains unchanging power.
① Eternal Power:
Things once built up never regress no matter how much time passes. Becomes immune to all effects that reduce stats and proficiency. Damage received from opponents with lower stats than yourself decreases while damage dealt increases.
② The Ruler:
The more followers who believe in and follow you, the more limitless correction is generated for all fields. The higher the correction becomes, the more all followers share part of the correction. You can send telepathic messages to those who share the correction anytime, anywhere.
③ Unity of Lord and Retainer:
Can share the abilities of retainers who truly follow you. The range of abilities that can be shared differs according to the level and loyalty of the following retainers. You can share your abilities in proportion to the abilities shared.
④ The Path That Reached Immortality:
One whose very existence has reached the level of being a law and orbit itself. Once per day, when receiving damage equivalent to the annihilation of existence, ignores it and revives in perfect condition. During cooldown, obtains maximum level resistance to the ability that dealt the damage.]
'No, this is insane?'
Humans naturally regress as time passes.
You can't always live diligently, and there are bound to be fields you neglect.
Even thinking about myself, I can do a lot of things, but what I mainly use is decided, isn't it?
But this Eternal Power effect blocks all penalties that occur from that and blocks all abilities related to skill deterioration.
It even granted me the power to gain an advantage against enemies with lower stats when my stats are already overpowered.
I haven't experimented yet, but wouldn't the overload from using black magic buffs also disappear?
Actually, this ability alone is already ridiculous, but there are 3 additional abilities attached.
The Ruler and Unity of Lord and Retainer are abilities related to retainers, having complementary effects where the more followers there are, the stronger both me and they become.
The fact that I can share as much as I receive reminded me of the golden ratio.
'The last ability is just telling me not to die.'
Unbreakable plus resistance plus immortality, and now Eternal Power is added on top, making me already hard to kill, but if you do kill me I revive, and during cooldown I gain resistance to that ability too.
Then the opponent has to fight me at full health again after barely killing me, but has to fight with other abilities excluding the ability they used to kill me.
Truly the extreme of unreasonableness.
I think it's not an Ex-grade trait for nothing.
It was an absurdly overpowered ability, but it was fine since I was the one benefiting from it.
'Even I think there's no answer if you think about making Han Yeong-min an enemy, so what about others?'
Even I, who knows all abilities and their weaknesses, can't think of anything other than crushing with an overwhelming difference in weight class if told to kill Han Yeong-min.
But the enemies who have to face me will have to learn about me step by step from the beginning and devise strategies, so will I analyze the opponent faster or will the opponent analyze me faster?
With Odin's Eye plus Vasago's authority, I think I'll definitely be faster.
And the rewards weren't over yet.
[Reward skill level calculation is complete.]
[A list of skills suitable for the player is presented.]
[Please select a skill.]
[Reward Skill List]
Pride (Lv1), Sloth (Lv1), Lust (Lv1), Wrath (Lv1), Greed (Lv1), Envy (Lv1)
Looking at the list, it's quite absurd.
'Why are these skills suitable for me?'
Having consumed all subcultures during my time on Earth, I roughly guessed what those skills were.
The source of human sin, commonly called the 7 deadly sins or Seven Deadly Sins.
Since there's no Gluttony among them, I think the power of Predation I obtained from Baal might be a power belonging to the Seven Deadly Sins.
That means those skills are also likely to be abilities at a similar level to Predation.
But I don't understand why those are suitable for me.
'Wouldn't the Seven Heavenly Virtues suit me better?'
Humility, charity, kindness, patience, chastity, temperance, and diligence.
They're all things that suit me well, so why did the Seven Deadly Sins appear instead of those?
Since I can't change what's already appeared, I checked the effects one by one.
Starting from the front, Pride was a buff-type skill where all abilities continuously increase in real-time if you constantly maintain the thought that you're superior to others.
It's a really ridiculous skill with an increase range where all stats can rise up to 3 times, but if the prideful state is broken even for a moment, it immediately resets and you have to build up the buff from the beginning again.
Sloth was also a skill where all stats increase and skill proficiency continues to rise just by maintaining a slothful state—literally a skill where you can grow just by breathing.
Instead, moving actively actually slows growth speed and the buff gradually disappears, so you have to maintain sloth normally and only exert power when absolutely necessary.
Lust was a different kind of Predation skill that increases stats through sexual relations with the opposite sex and can acquire the skills of partners you've had relations with, or even obtain traits.
Instead, if too much time passes without having relations with the opposite sex, the obtained abilities gradually disappear, so you have to periodically maintain relations, which was a disadvantage.
Wrath was a skill where stats continuously increase according to the time you maintain anger and the target of your anger, and you obtain related skills or traits so you can resolve that anger.
Instead, when you resolve the anger, only part of what you gained from anger remains and you have to find a new target for anger.
Greed was a skill that grants various abilities the more you want to obtain more things, the more you possess, and the more you hate having what you possess taken by others.
There are many effects like stat increases, skill proficiency increases, trait enhancement and growth speed acceleration, but the moment you lose greed, that power also disappears.
Envy was literally a skill that, when you have a target of envy, the stronger the intensity of envy, the more it continues to grant new power until you can catch up to the target you envy.
You can copy and obtain the stats, skills, traits, and everything else of the target you envy, but if you no longer envy the opponent, only part of the obtained power remains.
All 6 skills had overflowing individuality and good effects, but rather because they were all good, it was difficult to rashly choose something.
'What on earth should I choose?'
It's work to choose when there are too many options.
There really are too many rewards.