God's Plan (2)
Yeah, dawn broke at six AM! The thought of earning coins, leveling up, and expanding my shrine gets my eyes snapping open automatically at six. Spot on at 6:07. This is my biological clock, fuck yeah.
But... is it just my imagination? Yeonsu and Hyeyoon, asleep in my bed. It's almost May, but nights are still a bit chilly, so they're bundled up tight under the autumn comforter. Something feels off. Like... have the girls put on a little weight? I fucked both of them once more at the Fountain of Life, and even then I noticed—huh? Why can't I feel their hip bones anymore? Their asses seem a tad bigger? Their tits look fuller too, or is that wishful thinking? Their ribs were visible before, and yeah, they still are a bit. They were pure skin and bones when I met them at the convenience store. But somehow... the bones are less prominent now? ...They're gaining weight? Oh... nice. If that's the case, they need to pack on more. I haven't weighed them, but I could probably lift each with one hand, exaggerating a little. They could each gain another 5kg easy from here. Even 10kg, and they'd still look normal, not chubby. That's how skinny they were. Pitifully so. Oh, and another thing—their faces are brighter. That sickly patient look is fading, glowing more each day. Is it because they smile more? Sure, that's part of it, but their bodies recovering to normal is the real reason. This works for me. Back when I first fucked them, I had to be so careful—bones clacking against my pelvis meant I couldn't thrust hard. That tap-tap-tap is pure bliss for both of us, but clack-clack-clack? No good. Hurts her, uncomfortable for me. Too skinny is no good. So, my girls—keep gaining. Eat up. I'll bring you all you can handle.
Hmm. If we're talking skinny, the collection team uncles and aunties were way worse. Those folks had zero energy, sunken eye sockets, no cheek flesh—just jawbones sticking out and such. Collection team, huh. Still haven't decided what to do with them. The vibe back then made it seem like they'd come running if I called, but for now, on hold.
I possessed the mage, Nepheka, opened the front door, and stepped out. Got a worry on my mind. The collection team or that other group? Not even on the list. My real issue? Stamina shortage. I want to do more, but four to six rounds a day, every day, is slimming me down. Not imagination—mornings hit different, no energy. The guy who tented every morning now hangs limp. Sure, I creampied the girls before bed, slept with sticky cum on me, so yeah, no surprise. But I want better stamina. That's the dilemma. Girls are plumping up, I'm wasting away—damn it. And I eat more than them. Look at 'em now. Naked, sleeping. They curl up like shrimp, thighs wide open. Defenseless in slumber, bare as hell—who could just leave that? But I did. Drained, fuck.
Lying in the stone coffin to recover in possession mode helps a bit, but I'll be going multiple rounds today anyway. I could skip, sure. But I don't want to. I need to hold them more, fill them up more. How to boost stamina? Ask an Ushabti to make viagra? Doubt it. Those are just workers and storers. ...Worth a shot later.
Anyway. I could portal straight to the Recreation Center pool, my hunting ground. But today, I wanna test new skills, so I headed to the apartment complex parking lot. Remembering the panic when I thought the portal was an AoE and tried using it that way—better test first, deploy later.
New mage skill: Three Sand Claws.
Three Sand Claws
Please designate a target.
"Zombie."
The staff glowed. I slammed it into the ground—thud. Three sand piles shot out from the tip, burrowing like super-mole hills, spraying sand everywhere in three directions.
...Oh. Sand paths in three directions...? Nah.
...Why the zigzag? Oh, directions locked. But not where I aimed? The piles veered toward the apartments.
...Uh, fuck. What? Our building... ah, next door. Huh? They smashed through the neighbor's window—crash.
You have obtained 1 coin. (x30)
Sudden flood of coin messages. The piles burst back out the window, spraying sand up the walls into nearby units. 30 coins in seconds.
"............"
Zombie-tracking magic. ...Oh fuck. Useful? Hell yeah, extremely useful! This building—no, the whole complex—doors locked, zombies inside! Clear 'em all with this! My... my home. My shrine. Expand without a hitch!
Coin-wise, less efficient than Sand Path—straight line maxed 50. But for utility? This beats it hands down! Plus, I have Nile's Quagmire for massive AoE. Perfect skill!
Was worried expanding the shrine meant wrecking doors, damaging buildings. But this? Surgical—bones from fish, buildings intact save windows. Ideal. Windows though? Need 'em. Summer fine, winter... Ask Ushabti if possible. If not, oh well.
Nepheka hit level 4, spirit 12. Dumped it all into Three Sand Claws. Coin loss hurts. But securing the complex? Essential. Coins: 360. Four buildings total. Long way. Few more days of cleaning.
Next, warrior. New skill: Piercing Barrage. Obvious attack skill, archery no doubt. No portal surprises. Straight to Gache-dong shopping street.
Giant rotten egg. Nearby maggots... none? Ugh, scattered singles. Far apart. Work?
From a rooftop with good view, drew bow, nocked arrow.
"Piercing Barrage."
Sand swirled up, forming a square frame before the bow. Aimed at maggot—inner circle locked on. Target acquired. Shifted to distant one...
...Damn. Leaves frame, lock breaks. Warrior optimized for 1v1. Fine, test on one. Spirit cost?
Warrior spirit: 7. Twang. Fired. Arrow split three ways mid-flight, arced like claws, homing missile-style into the maggot. Splat-splat-splat, then light cocoon—pop. Maggot mush.
You have obtained 200 coins.
Spirit cost: 1.
"...Hmm."
Triple damage, basically. Bow already OP, more damage meh. But 1 spirit matches original Dead Eye's Gaze—not bad. Now 7 shots. Great for fishmen clusters. They group sneaky-like. Normally 20 stamina per kill; this 1 spirit. ...Still, stamina better for full heals (88 now costs 1 spirit). Stronger, but... feels meh. Triple power, yet warrior's all one-shots anyway. Damage up on kills? Eh. Good skill regardless.
Anyway. Orc building group. How they holding? No collection team. They came today? A4 posters gone from convenience store.
Whatever. Stay alive. Gotta expand my shrine first.
Hunted six more maggots roaming: 1400 coins. Mage complex clean: 360. Leftover 17. A whopping 1777 coins! Leveling's huge.
One issue: maggots scarce. Last ones took forever—hunted plenty lately. Egg central had most at shopping street; rest loners far out. More? Circle wide. Better hit Gache-dong zombies/fishmen. Safer neighborhood, less risk for collectors. Clears centers, theaters—helps them indirectly. Potential worshippers? Not shrine priestesses, but followers as god. Hate seeing them hurt/die. That said, coins max 1400 today, drop tomorrow.
Tch. Still, 1777 earned? Cheers. Now... what to level first.