Chapter 97
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Translator: MadScientist
Chapter: 97
Chapter Title: The Company Becomes the Industry No. 1
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The company had become the number one in the industry.
Dia's debut broadcast delivered a truly fresh shock to AmericaTV viewers.
Unlike previous virtual streamers' debuts, which typically relied on simple staging and effects with 2D avatars, Dia was the first to unveil a revolutionary stage featuring perfect 3D avatars and cutting-edge VR technology.
Especially, the three animated music videos revealed that day were nothing short of spectacular.
They weren't just avatars with basic movements—these featured natural, refined motions so lifelike they were indistinguishable from real people, complete with delicate facial acting.
The first music video was a cover of a famous Japanese song adapted into Korean.
It stood out with its emotional yet powerful direction and luxurious visuals, while the second was a cover of a hit song by a popular domestic idol group, showcasing flashy, dynamic choreography and flawless group formations that completely captivated the fans.
The final third song featured the Dia members themselves, a bright and lively track packed with each member's unique personality and charm, boasting an addictive melody that fans could easily sing along to.
Each song was a full 3D music video around four minutes long, with the members' avatars delivering acting and dance perfectly matched to the mood and lyrics, drawing gasps of admiration from viewers.
The visual quality was astonishing—like watching a professional production-level animation, something no virtual streamer had ever achieved before.
The opening had the members appearing directly to chat amiably with viewers, then transitioning together to the opening VR map to flaunt their distinct charms and personalities.
In the middle and finale, they unveiled the music videos one after another, flaunting their flawless technical prowess.
Even established virtual streamers and human streamers watching the broadcast couldn't hide their shock.
"Whoa, where on earth did they get tech like that? It's insane!"
"Virtual tech has advanced this far? Unbelievable!"
Dia's debut stage left a profound impression on viewers with just that single broadcast, quickly forming a new fandom.
In this way, Dia ushered in a new era for AmericaTV, with expectations for their future activities soaring higher than ever.
Whoa, Dia's debut broadcast was insane lololol
For real, thought they were actual idols, not virtual.
Where'd they pull that tech from?
Virtual standards are gonna split into pre-Dia and post-Dia now.
Hands up if the MVs shocked you
Switched over from another stream and totally fell for it. That Japanese cover adaptation was pure emotional genius, and the domestic idol group dance was perfect ㄷㄷ. 3D avatar movements weren't awkward at all... how far has the tech come...
Anyone who hasn't seen Dia yet, watch the replay NOW
You have to see this. Couldn't look away from first song to last. Production budget must've been in the millions, right? Tech is god-tier.
Dia's raised my standards for virtual streams. Existing 2D stuff looks so shabby now.
Dia's rapid rise reasons.txt
Overwhelming tech hooks you right away. Singing skills are top-tier too. There's a reason Ji-ming's the center. Members have clear personalities, and the company seems to be spending real money on this. It'd be weirder if it didn't blow up fr.
Watching Dia makes virtual's future look bright.
Debut at this level means the real era is starting. Other companies gonna get spurred to invest in tech? Anyway, it was a historically successful debut. Can't wait for more.
Dia's debut broadcast didn't just excite existing streamer fans—it pulled in general viewers who'd never cared about virtuals before, setting online communities ablaze.
People agreed that this one broadcast had changed the standards for the entire virtual industry, and Dia instantly became the new icon of AmericaTV's virtual streamer scene.
As the debut broadcast ended and the studio's equipment powered down, the members erupted in cheers, hugging each other tightly.
The tension that had gripped their faces finally gave way to genuine smiles and sighs of relief.
"Whoa... we really did it!"
"Insane! I thought I'd die from nerves the whole broadcast..."
Ji-ming, sweat streaming down her face but smiling warmly, embraced each member.
"You all worked so hard. Dia's first broadcast was a massive hit, so let's keep pushing forward!"
As laughter and exclamations filled the air among the members, company staff and Seok-il burst into the mocap studio with excited faces from outside.
Seok-il approached with a huge grin, giving them all thumbs up.
"You girls were the absolute best. It's rare for a debut to get reactions this good. The communities and broadcast chat are going nuts right now."
The members exchanged thrilled glances, unable to hide their joy.
Memories flooded back of the sleepless nights practicing, the worries and tension they'd endured.
The tech team lead approached with a voice thick with emotion.
"We were so worried if the tech would hold up in a real broadcast, but you all nailed it perfectly. What a relief."
The staff joined in the laughter, celebrating Dia's debut success, and the members reveled in the joy for a good while longer.
Now, they all felt a surge of confidence alongside excitement for their future activities.
The era of mega virtual streaming had dawned.
Dia's debut, which rewrote AmericaTV history, created massive ripples.
Through Dia's astonishing tech and differentiated broadcasts, people began taking a huge interest in the virtual genre itself.
However, under the company's thorough strategy, the Dia members opted to minimize image consumption.
They rarely did personal broadcasts, and collabs with other streamers were completely banned.
This was part of the agency's meticulous plan: build solid individual fandoms for each member first, then naturally absorb them into the group Dia fandom.
The strategy proved highly successful.
The members' scarcity value skyrocketed, and fans' thirst reached fever pitch.
But as Dia's broadcast frequency dropped, the flood of new fans drawn to virtual streaming by Dia naturally turned to other virtual streamers.
This was the so-called 'Dia spillover effect.'
Riding the explosive popularity Dia had gained, AmericaTV's entire virtual category was booming.
Even previously quiet virtual streamers caught the new wave, seeing viewer inflows explode.
Word spread fast in online communities that virtual streaming was profitable, drawing hordes of aspiring female streamers to the appealing market where no face reveal was needed.
Some dreamed of idol careers after seeing Dia, others discovered talents in singing and dancing, and still others saw the potential to build fandoms with everyday life and voice alone, jumping into the market.
In the end, AmericaTV's virtual category began explosive growth on a scale and influence incomparable to before.
Virtual streaming had surged from 'niche content' to 'mainstream content.'
Through the door Dia first flung open, countless virtuals poured out, establishing itself as a major trend that would completely reshape one pillar of AmericaTV's broadcast culture going forward.
Meanwhile, J.S. Studio had cemented its place as the dream company for virtual streamers.
What virtual streamers craved most was tech that created stages impossible in reality, and through Dia, they'd already proven they had the industry's top tech.
Though a new MCN, J.S. Studio rapidly rose to become the number one MCN in the virtual industry thanks to Dia's success.
Especially in the rapidly expanding virtual market, their top-tier tech drew explosive contract inquiries from other virtual streamers daily.
But J.S. Studio was still firmly holding off contracts with any virtual streamers besides Dia's members.
All the company's manpower and resources were focused solely on growing and managing their launched idol group, Dia.
They had no bandwidth to look elsewhere.
Meanwhile, viewers who'd grown bored with existing virtual content after encountering Dia kept increasing.
Simple VR chats or light performances paled miserably against Dia's overwhelming tech.
With standards raised to Dia's stage level, existing virtual streamers were thrown into panic.
They desperately reached out to J.S. Studio for outsourcing like grasping at straws, but the company's response was firm.
"We're sorry, but J.S. Studio is not taking on any outsourcing work outside our affiliated streamers at this time."
And rightly so—there was zero reason for the company to share their competitive-edge tech with unaffiliated streamers.
In the end, the existing streamers hoping for tech support could only swallow their disappointment.
J.S. Studio thus focused rigorously on Dia's activities alone, while other virtual streamers scrambled to find new directions.
By providing exclusive top-tier tech and content only to their own artists, the company naturally solidified its market dominance even further.